Conquer the ever-changing dungeon by defeating enemies in each room, collecting items to craft tools that will aid you in your task. But beware, for each enemy you defeat haunts you, empowering their living allies and weakening you.

CONTROLS:


Move - WASD
Use held item - LMB
Toggle inventory - Q
Toggle crafting (when near cauldron) - E
Cycle through usable items - Mouse wheel
Restart - Hold R

Download

Download
Game Design Document
External

Comments

Log in with itch.io to leave a comment.

Yoo this was so much fun! When I messed around with crafting I saw the golden stopwatch thingy and was like "WHAT IS THAT?!" I don't actually know what it did when I used it, but it was really cool to craft nonetheless! Great feel to the game, the controls and gameplay were very comfortable.

Thanks for playing!

Glad I got to run around with 'mom's knife' again ;) This is a nice dungeon fighting game. I found the upgrade system a bit difficult to use though. Dodging a lot of enemy attacks felt impossible. The attacks felt nice, but there was no feedback when hitting enemies. Also you have to add music, especially to a game like this that has pretty repetitive gameplay! 

Still, this is a pretty good game, with nice art and animations! The upgrades are also well designed! 

Thanks for the feedback

Very cool game! I ended up crafting a bone weapon but still got demolished by the big red hood boss.

Maybe you could show a greyed out version of recipes you have partial ingredients for. I thought the crafting was broken after getting so many different ingredients and nothing happening at the cauldron until I got even more ingredients after.

Loved the enemy variety and getting different crafting items from killing them felt really good.

(+1)

Thanks for playing! I’ll consider partial recipes for when I continue development. Thanks for the feedback!

Good job, I really like the idea of this! I wish there were some music :( The difficulty ramped up too much real quick too, those red shooting guys killed me instantly. I really like the pickups and mixing them also! Great work!

Thanks for playing!

Great Spritework and animations! and very clean movement. the only thing ill say is you may want to give the UI some visual feedback or provide some controls as i spent a few minutes before i realized there was an inventory. Great Job Man!

Thanks for playing!